PixelBasher minor update - Tapioca


This is a minor update with a few bugfixes and assets.

Bugfixes:

- Fixed an issue where the mirror view was still visible in image exports even after toggling it off.

- Fixed an issue where certain artifacts are shown around images in exports.

Small update regarding future plans.
As I mentioned earlier, I'm completely rewriting PixelBasher from scratch for the next version. I made some good progress on it recently. The undo system is pretty robust now, and we've got grid snapping that actually makes sense.

As you can see in this clip the next iteration will have brushes that work differently. Everything is based on loading files dynamically, so each brush can have the textures of it's components changed to preference.

Note: this is very early work,  but the fundamentals are there.  Also it's worth mentioning the first version of PixelBasher 3 might also not have all the effects available that V2 had. The focus is on getting the core right first.

Files

Windows 2024-07 Tapioca.zip 122 MB
Jul 27, 2024

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Comments

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(+1)

Dude I'm so excited this is still in development, because even if I can't reliably use the current version as a tool (mostly due to my own patience) I LOOOOVE messing around in it for fun. I love everything tilesets so I'm very happy that this exists at all.

hi! are there any plans to port the tool to steam?


 

Are there plans to support importing Scalable Vector Graphics?

hi  will PixelBasher2 upgrade to  PixelBasher3 for free?

(+1)

Indeed it will. All future updates come free, even if it's a major overhaul.

great! thanks.